SEVERANCE
Conceptual key art created for Severance.
Inspired by Jeremy Hindle’s meticulous production design, I rebuilt key environments from the series — including the Lumon lobby, the Severance floor, and the Testing Fevel — to create a vertically layered composition that reflects the show’s psychological structure.
Each level was reconstructed in Photoshop using a blend of 3D assets, stock photography, and custom lighting work.
SCOPE:
Conceptual Key Art
ROLES:
Designer
CLIENT:
Logan Tanner Creative
Year:
2025
Environment Reconstruction