SEVERANCE

Conceptual key art created for Severance.

Inspired by Jeremy Hindle’s meticulous production design, I rebuilt key environments from the series — including the Lumon lobby, the Severance floor, and the Testing Fevel — to create a vertically layered composition that reflects the show’s psychological structure.

Each level was reconstructed in Photoshop using a blend of 3D assets, stock photography, and custom lighting work.

SCOPE:
Conceptual Key Art

ROLES:
Designer

CLIENT:
Logan Tanner Creative

Year:
2025

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Luke Elliot